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PR: 4
| Quake Developers Pages Information and resources for quake developers - Read more http://www.gamers.org |
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PR: 4
| Reprints of Works by Diana Gruber Articles and book chapters by Diana Gruber on the subject of game design and programming. - Read more http://www.fastgraph.com |
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PR: 4
| Toymaker [No Description] - Read more http://www.toymaker.info |
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PR: 3
| Game Algorithms Algorithms, source code and references. - Read more http://www.azillionmonkeys.com |
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PR: 3
| Games Creation Resources Game creation programs for non-programmers. - Read more http://www.ambrosine.com |
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PR: 3
| Games Research Materials from, and links to resources related to, the Siggraph 2000 course "Games Research: the Science of Interactive Entertainment" - Read more http://www.red3d.com |
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PR: 2
| PC Game Programming Explorer Book by Dave Roberts that takes readers inside the world of PC game programming and reveals the essential techniques to make game programming easy and fun. - Read more http://www.droberts.com |
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N/A
| Cylinder Based Collision Detection A game programming tutorial on Cylinder based collision detection and response. - Read more http://spiritking.tripod.com |
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N/A
| Gepard Studio Downloads for game programming, along with some Java, Linux, DOS and Windows games. - Read more http://gepardstudio.4ezi.com |
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N/A
| Impacto A tool to make games and multimedia applications. - Read more http://scorpius.spaceports.com |
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N/A
| SoftLight Development Lots of programs and source code, development tools, Direct X examples, and killer links. With a Windows focus. - Read more http://thunder.prohosting.com |


